Editable Map files

These are maps that have been extracted and tidied up for anybody wishing to edit CS:GO's maps. Click below on what you want to download:

The rest of CS:GO's maps
My maps in an editable form

I used to make proper maps, but since de_sparity they've mostly been small projects and experiments. I won't list them here, but you can check out...

my Steam workshop here!

The maps should have attached videos which explain what they're about.

Click on the pictures to download and to view more media relating to them.

Defuse - June 2014

A night-time version of de_sparity, but flipped to confuse everybody and with no invisible boundaries. Explore the world around the map! Camp on the roof-tops. Parkour. Surfing. This is an open-world map with plenty to do and lots of places to get stuck.


Sparity Infinity


Defuse - June 2014

Made for the Cevo competition. It didn't make the final 10 but is currently ranked among the top 12 maps on the CS:GO workshop. It has one of the most fun and balanced layouts that I have ever made and I am very proud of it.




Defuse - June 2013

Made for the Cevo competition and one of the final 10 to be chosen from. It contains a heavily playtested defuse layout with a variety of themes. I got my inspiration from a castle in Cyprus. Give it a go!




Surf battle - February 2013

Remake of my gibvalley map, an arena with sloped walls that accidentally turned into a surfing battle-ground. Now, it has been remade for the CSGO community to enjoy, complete with prettier colours and more gameplay potential.




Defuse - December 2012

Made for the winter wonderland competition on gamebanana's site. The map is an extensively playtested de_ map, with heavy optimisation and a fair bit of detail. Hardly any custom textures were used. Thank you to everybody who took part in playtesting it!




Defuse - September 2012

Made for the Mars competition on gamebanana's site. Either take control of the terrorists and destroy the launch pad / entrance to a Styricum mine, or play as the counter-terrorists and prevent it. A joint map with SarahB360, thanks to Mr13A for playtesting, advice and moral support through rough times at 6 in the morning.




Defuse - October 2009

de_tergiversate is a defuse map that was built primarily with gameplay in mind. It's extremely well balanced, is fun to play and the graphics are okay. I had the idea for the dam bombsite when in Sri Lanka in 2007 and finally got around to making it. I learned a lot when making this map, mostly about balancing and completing a project. I have made prettier levels, though they haven't been completed.




Minigame - March 2009

3k_smash was the map that started the smash minigame, where two teams stand on a platform that gets pounded by boulders until it collapses. The winning team is the last one alive. It's frantic, there are no guns involved and it's a lot of fun.




Fightyard - July 2008

I have wanted to make a map like this for a while. I had a vision of a large cube in space, filled with corridors and passages. I finally got around to making it. It took two days and isn't that fun to play, but it looks nice. I doubt there are many other maps like this one.